The Division Makes Its Way to the Tabletop as a Deeply Strategic Tabletop Role-Playing Game

The gritty world of Tom Clancy’s The Division will be translated into a dice-based role-playing experience. A collaboration has been formed to develop a TTRPG set within the series' post-pandemic landscape. The project was revealed, with a crowdfunding campaign scheduled to launch in the spring of 2026.

"This project aims to deliver the series' unique suspense, tactical intensity, and iconic world-building to the table, providing fans a new way to experience The Division through immersive storytelling and player-driven missions," reads an official release.

Launch products are set to feature a beginner's box, core rulebooks, a Game Master screen, miniatures, and several deluxe editions.

Exploring The Division's Dystopian World

In this setting, a lethal pathogen called Green Poison was released in NYC, plunging the nation into turmoil. As the pandemic escalates, society crumbles and violent factions emerge, turning the urban landscape into a warzone. To preserve law and order, the government {activate|deploy] The Division, a secret cell of undercover operatives. That’s where the players enter the story.

Work on the game has been underway for about three years, and it is reportedly complete. The forthcoming Kickstarter campaign will function as a pre-launch sales platform to access a broader market, specifically in North America. Manufacturing is slated to begin right after the campaign, with deliveries projected for the latter part of 2026.

An Innovative Tactical System: The GRIS System

A preview at the system confirms it uses 10-sided dice predominantly through its proprietary GRIS system, promoting a streamlined and strategic approach. Agents leverage skills or traits to assemble a handful of dice, usually between one and five d10s.

  • Instead of summing the total, participants choose a single “result die” from the pool.
  • This die is then compared against a set challenge number.
  • Achieving a natural 10 grants special effects, such as extra damage or boosted support.

Combat Focus On Tactical Placement and Situational Insight

Battles prioritize positioning and situational awareness, mirroring the video games. Factors like cover, height advantage, or line of sight have a direct impact dice rolls. This system seems built to reward coordination and clever tactics over raw numbers.

A Thematic Health System

The way health is tracked adds a interesting narrative layer. Operatives have a injury limit; taking heavy hits weakens their effectiveness by lowering the size of their dice pool.

  1. At zero health, an agent collapses, but is not knocked out.
  2. They can still crawl and take limited actions, simulating the "downed" state common to video game shooters.
  3. Any agent knocked down must roll on a trauma table, potentially gaining lingering conditions like trauma or crippling injuries.

An Introductory Scenario

A free introductory rulebook will be released soon. It contains a pre-made starting adventure titled Ashes of Murray Hill. In this mission, the group spearhead the hunt for a lost doctor squad and work to stop an attack by the notorious Rikers gang, who have seized control of that NYC neighborhood. Further information and the complete product lineup will be detailed near the Kickstarter start date.

Steven Marquez
Steven Marquez

Former casino manager turned gaming analyst, specializing in slot machine mechanics and responsible gambling practices.